Wednesday, September 15, 2010


There's a nice new feature in Maya now when you want to add sculpted detail to your models via Mudbox. Here's the quick rundown.
1. Model and UV up your Maya model.
2. File/Export selected to Mudbox
3. Sculpt it up.
4. File/send to Maya. You'll get an option box popup and next time you click on Maya BOOM your Mudbox object is back in.

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