Monday, May 21, 2007


A really cool layering shader that can be used to layer just about anything in Maya. Brilliant.
1. Drop down a Mix8
2. Assign it to Geo.
3. Base color should be a shader
4. Add in your layers

*To add a bumpcombiner to a mix8, connect these 2 nodes
Mix8layer.Outvalue -----> bumpCombiner1.m_input
Mix8layer.OutvalueA -----> bumpCombiner1A.m_input

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